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Pulse is a revolutionary new downloader offering blazing fast speeds and powerful control over your libraries. Loot Audio uses Pulse to power some of our downloads and to make managing your libraries more efficient for you.
After your purchase we will send you a unique code (you will also find the code in your account). Use the code with Pulse to power your download and installation. More information about Pulse can be found here.
What are Credits?
You earn Credits every time you purchase a product from Loot Audio. 3% of your order is added to your account in the form of Credits.
Use Credits for money off future orders or convert them to Sample Credits to download samples from the Sounds section of the site.
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Mix through 3 high-end analog consoles.
Analog consoles didn’t see mixing as a math problem, but as the fusing of sonic pathways into a cohesive whole. Analog circuitry gives each pathway slight differences that when added together, breathe new life into a mix.
We analyzed and modeled 32 individual channels for each console (yes, it did take forever), so each channel could have the slight differences needed for the historically accurate analog summing sound.
NLS includes two components—channels to model the channel preamps, and buses to model the bus amplifiers. Combining these two is the secret to NLS’s hyper-realistic sound, feel, and exceptional flexibility.
Physical consoles can’t swap channels and summing amps, but NLS can. Pick and choose any of the three console colorations, for any channel, and any bus. It’s just like having three consoles in one.
NLS’s interface can combine channels into 8 different groups. Maybe you want one console for drum mics, and another for guitars. Assign them to the same group—then control group parameters at once, with a single control.
NLS uses automatable VCA channels to control the 8 groups—so if your DAW doesn’t have VCA channels, it does now. Simply choose the channels you want to place under VCA control, and automate as desired.
Modeled plugins are only as good as the original gear. Spike Stent, Mike Hedges and Yoad Nevo mixed and produced countless hits on the consoles we emulated—and made sure that each console was perfectly maintained to deliver its very best results.